Surface topography of parallel grinding process for nonaxisymmetric aspheric lens
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摘要: 结合砂轮表面仿真及磨削过程的运动学仿真获得工件表面轮廓、形貌和粗糙度预计,可以作为磨削过程中的理论依据,是精密磨削加工技术中主要的研究内容之一。平行磨削技术是加工非轴对称非球面光学元件的重要手段,而相关的仿真过程报道还很少。提出一种基于平行磨削的精密磨削加工非球面表面生成的仿真方法,该方法主要包含使用高斯方法生成具有不同统计学特征的随机砂轮表面形貌,建立单磨粒运动轨迹方程和圆弧砂轮细分后与工件表面点接触的运动关系,据此给出平行磨削加工表面生成的数值算法,并对不同加工参数下的工件表面形貌进行仿真。仿真结果和测量结果的一致性验证了所给算法的正确性和有效性Abstract: Workpiece surface profile, texture and roughness can be predicted by modeling the topography of wheel surface and modeling kinematics of grinding process, which compose an important part of precision grinding process theory. Parallel grinding technology is an important method for nonaxisymmetric aspheric lens machining, but there is few report on relevant simulation. In this paper, a simulation method based on parallel grinding for precision machining of aspheric lens is proposed. The method combines modeling the random surface of wheel and modeling the single grain track based on arc wheel contact points. Then, a mathematical algorithm for surface topography is proposed and applied in conditions of different machining parameters. The consistence between the results of simulation and test proves that the algorithm is correct and efficient.
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